Yet it seems like nothing is happening on that front. ![]() ![]() However, this task has been open since last August while the actual problems with the current implementation have been known since before the 2.8 release. I appreciate the work you developers are doing and understand you cannot fix every problem at once. Modelling of SubD assets using OpenSubdiv creases is well supported but the algorithm needs higher subdivision levels to work properly which makes the actual rendering of scenes that contain more than a few of such assets virtually impossible due to the increased memory consumption (also creases do not work properly with adaptive subdivision and vertex creasing is not implemented at all). Of the two points only the second one is implemented - partially.
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June 2023
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